Adobe Flash CS6 Training Course
The Adobe Flash CS6 intro level course is for students who are new to Flash and would like to build rich media applications, mobile applications, and web animations, that effectively incorporate animation, sound, text, graphics, and video.
The next event date for Adobe Flash CS6 is July 15, 2013. One seat registration for this event is: $795.00
Adobe Flash CS6 Course Outline
This course outline is based on the authorized curriculum for this class. The topics and specific tasks during the training may vary to suit the specific needs of the individual or group of students. Find all future event dates and pricing
Course Length: 2 Days
Adobe Flash CS6 Course Prerequisites
There are no prerequisites for this class, however it is recommended that you have basic proficiency in the most current version of your preferred operating system. (Windows or Mac)
Lesson 1: Getting Acquainted with Flash CS6 Professional
Starting Flash and Opening a File
Getting to Know the Workspace
Working with the Library Panel
Understanding the Timeline
Organizing Layers in a Timeline
Using the Properties Inspector
Using the Tools Panel
Undoing Steps in Flash
Previewing Your Movie
Modifying the Content and Stage
Saving Your Movie
Publishing Your Movie
Finding Resources for Using Flash
Checking for Updates
Lesson 2: Working with Graphics
Understanding Strokes and Fills
Creating Rectangles
Using a Gradient Fill
Making Selections
Drawing Ovals
Making Patterns
Creating Curves
Creating Transparencies
Creating and Editing Text
Lesson 3: Creating and Editing Symbols
Importing Illustrator Files
About Symbols
Creating Symbols
Importing Photoshop Files
Editing and Managing Symboles
Changing the Size and Position of Instances
Changing the Color Effect of Instances
Understanding Blend Effects
Applying Filters for Special Effects
Positioning 3D Space
Lesson 4: Adding Animation
About Animation
Understanding the Project File
Animating Position
Changing the Pacing and Timing
Animating Transparency
Animating Filters
Animating Transformations
Changing the Path of the Motion
Swapping Tween Targets
Creating Nested Animations
Using the Motion Editor
Easing
Animating 3D Motion
Testing Your Movie
Lesson 5: Articulated Motion and Morphing
Articulated Motion with Inverse Kinematics
Constraining Joints
Inverse Kinematics with Shapes
Armature Options
Morphing with Shape Tweens
Using Shape Hints
Simulating Physics with Inverse Kinematics
Lesson 6: Creating Interactive Navigation
About Interactive Movies
Creating Buttons
Understanding ActionScript 3.0
Preparing the Timeline
Adding a Stop Action
Creating Event Handlers for Buttons
Creating Destination Keyframes
Creating a Home Button with Code Snippets
Code Snippets Options
Playing Animation at the Destination
Animated Buttons
Lesson 7: Using Text
Understanding TLF Text
Adding Simple Text
Adding Multiple Columns
Wrapping Text
Hyperlinking Text
Creating User-input Text
Loading External Text
Lesson 8: Working with Sound and Video
Understanding the Project File
Using Sounds
Understanding Flash Video
Using Adobe Media Encoder
Understanding Encoding Options
Playback of External Video
Working with Video and Transparency
Using Cue Points
Embedding Flash Video
Lesson 9: Loading and Controlling Flash Content
Loading External Content
Removing External Content
Controlling Movie Clips
Creating Masks
Lesson 10: Publishing Flash Documents
Testing a Flash Document
Understanding Publishing
Publishing for the Web
Understanding the Bandwidth Profiler
Adding Metadata
Publishing a Desktop Application
Publishing for a Mobile Device
Keeping Organized with Projects




