Apple Motion Training Course
This class is designed for students who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction. Also desirable are an understanding of the Macintosh operating system and basic computer navigation.
There are no scheduled event dates for Apple Motion at this time. Please contact us to schedule an online live-instructor led class or custom on-site training for groups of three or more students.
Apple Motion Course Outline
This course outline is based on the authorized curriculum for this class. The topics and specific tasks during the training may vary to suit the specific needs of the individual or group of students. Find all future event dates and pricing
Course Length: 2 Days
Apple Motion Course Prerequisites
There are no prerequisites for this class, however it is recommended that you have basic proficiency in the most current version of your preferred operating system. (Windows or Mac)
Lesson 1: Getting Around in Motion
Following a New Paradigm, Opening Motion
Importing Video, Setting the Play Range
Transforming and Duplicating a Clip, Adding Effects
Stylizing with Filters
Framing with a Mask
Animating with Behaviors
Compositing with a Blend Mode
Using LIbrary Content
Adding and Animating Text
Using the Function Keys
Lesson 2: Building a Composite
Setting Up a Project
Creating a Background Using the Inspector
Using Photoshop Files
Compositing with Blend Modes and Filters
Editing in Motion
Making Overwrite Edits
Managing Timeline Tracks
Applying Masks and Using Clones
Importing Motion Projects
Lesson 3: Working with Templates
Using the Template Browser
Working with Drop Zones and Text
Modifying a Template
Converting a Project to a Template
Saving Templates
Using Master Templates in Final Cut Pro
Lesson 4: Using Motion with Final Cut Pro
Final Cut Pro to Motion and Back: the Workflow
Building an Animated Lower Third
Creating a 3D Spin Effect
Fading Text
Completing the Round Trip: Returning to Final Cut Pro
Sending Motion Graphics and Effects from Final Cut Pro to Motion
Sending Clips with Effects
Cleaning Up a Motion Project
Adding and Animating Title Graphics
Lesson 5: Sharing Your Project
Sharing Projects
Exporting Projects
Saving and Sharing Project Components
Using Favorites
Saving to the File Browser
Lesson 6: Creating Animation with Behaviors
Adding Basic Motion Behaviors
Stacking Behaviors
Using Simulation Behaviors
Applying Parameter Behaviors
Cloning a Group and Combining Behaviors
Adding a Light
Lesson 7: Animating with Keyframes
Recording Keyframes
Changing Keyframes Interpolation
Setting Keyframes Manually
Using Keyframes on Multiple Parameters
Working with Multiple Keyframe Curves
Animating Crop with Keyframes
Lesson 8: Creating Content with Generators, Shapes and Paint Strokes
Working with Video
Creating a Background with a Generator
Animating a Background
Understanding Fixed Resolution
Using Shapes
Using Shape Behaviors
Creating a Vignette Effect
Working with Paint Strokes
Using the Bezier Tool
Lesson 9: Creating Text Effects
Creating, Formatting and Styling Text Layers
Saving and Applying Text Style Presets
Duplicating, Editing and Aligning Text Layers
Applying Text Behaviors
Animating Using the Adjust Glyph Tool
Saving a Text Animation Favorite
Adding Motion Blur
Lesson 10: Working with Particle Emitters and Replicators
Using Emitters to Make Particle Systems
Adjusting Emitter and Cell Controls in the Inspector
Adding Cells
Using Emitters from the Library
Replicating Elements
Modifying Replicator Presets
Lesson 11: Using Audio
Importing Audio
Setting Markers and Keyframes in the Audio Editor
Working with Audio and Video
Editing to the Beat
Animating with Audio
Lesson 12: Keying
Preparing the Background Plate
Keying the Sho
Refining the Composite




